A well-designed website or campaign helps people understand what a business offers and what to do next. The visual work matters, alongside the content, the way it behaves and the needs of the audience.

New creative tools give a team more ways to explore an idea. Choosing among them starts with a clear account of what the design needs to achieve.

Start with the audience’s task

Identify who will use the work and what they need from it. A prospective customer comparing services needs different information from someone returning to manage a booking.

Set out the questions the design should answer. Make important information easy to find and give the next action an informative label. A strong visual concept is more useful when it supports that sequence.

Develop the content and design together

Photography, video, graphics and words each explain different things. A photograph can show the product; a short description can clarify its use; a demonstration can show how a process works.

Plan the material together so the parts support one another. For a campaign, that may include the landing page, social content and the follow-up message. A shared brief helps keep the offer and visual identity consistent.

Use interaction where it helps

Motion can draw attention to a change, explain a relationship or make a sequence easier to follow. Keep it purposeful and make sure the information remains available to people who prefer less movement.

Interactive prototypes let a team explore a layout before building the full experience. More involved technologies, such as augmented or virtual reality, need a clear reason to be part of the project and a plan for how people will access them.

Test an idea before polishing every detail

Show an early version to people who resemble the intended audience. Ask them to find information or complete a task. Observe where they hesitate and which parts they misunderstand.

Use those findings to revise the content and layout. Checking on a phone, with a keyboard and at different text sizes can reveal problems that a desktop presentation misses.

Let evidence inform the creative decisions

Website and campaign data can help identify where people stop, what they look for and which content they use. Read those patterns alongside direct feedback. A click tells you that an action happened; it does not always explain the person’s reason.

Agree on useful measures before launch and allow for the time needed to learn from them. Avoid changing several unrelated things at once if you want to understand what affected the result.

Bring different skills into the same discussion

A designer, developer, content producer and business owner each see a different part of the problem. Involving them early can uncover a missing requirement before it becomes expensive to change.

At BMI, our collective brings branding, media, marketing and software into the same project. Our work with Inspired Luxury Furniture and Deco is one example, combining product photography, a custom website, training and advertising support.

Tell us what you need your design to do.

References and further reading

Research, commentary and industry examples for further reading. Read findings in the context of their dates, methods and settings.

  1. Creative Boom News
  2. The Drum
  3. Adobe News